BackgroundTextureAccess :

This app uses two shaders – the vertex shader and the fragment shader. The vertex shader turns the video into grayscale, and then inverts the black and white. The fragment shader will listen for a touch on the screen ad then distort the video around that touch.

OcclusionManagement:

Point your camera at the box to see the teapot object inside the FlakesBox though the partially transparent looking box.

As it is written on Vuforia website… I feel I can use these samples in some app. Now its time to think!

Next step: Label placement in real-time on Android!

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