After preparing the IDE, I am digging into the ImageTargets example… Well implemented and quite complicated with all callbacks and asynchronous processes. While trying to understand it, I remembered myself to practice:
- Android application cycle
- GLSurfaceView and Renderer classes
- OpenGL ES 2.0 (I am completely a newbie on this)
- AsyncTask, Runnable, synchronized block, etc… (topics related to processes and threaded – which is always a total nightmare for me on any platform using any programming language)
- NDK (I am completely a newbie on this, too)
It feels like starting from scratch, but I’ll try my best until my deadline! To get help from colleagues, I first need to know on which topic I need help 🙂
Currently I am trying to build a schematic from the project flow. It is becoming more clear how I can edit this code, but I need a little more time. As soon as I finish it, I’ll post it here!!